Archive for November 2010
We’re told the Salmon was delicious but could it match the culinary delights of a Qantas inflight meal? Not likely. Whilst stranded on the tarmac at Canberra airport we heard that the regional campaign we developed with the good folk at AUSTAR for the Winter Olympics had picked up a silver at the ADMAs for effectiveness. 7 hours after taking off we did manage to catch the tail-end of dessert and indulged in a 3am Topolinos special at the end. Congrats to AUSTAR and all the other winners.
ShareOtherwise known as a glitch. Special thanks to the Murph for letting us in on this one. Glitch is a massively-multiplayer game, playable in the browser and built in the spirit of the web. It is currently in development and will launch late in 2010. Private alpha is beginning shortly and a public beta period will begin this summer. I’m completely confused as to how it’s going to manifest itself but I’m assured by the teaser that that’s how I’m supposed to feel. I’m looking forward to being completely befuddled in the the new year anyway.
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